Dyna Blaster (Bomberman)

DOS game, 1992

Hudson Soft
Ubi Soft Entertainment
Amiga (1991), DOS (1992), Atari ST (1992)
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Dyna Blaster (Bomberman) screenshot 2Dyna Blaster (Bomberman) screenshot 3Dyna Blaster (Bomberman) screenshot 4Dyna Blaster (Bomberman) screenshot 5

The second game in the Bomberman series (released in Europe under the name Dyna Blaster) introduces you to the story with a short animation where the Black Villain kidnaps the daughter of his creator on a dragon. To save her, he sends the White Hero to the castle to bring his daughter back. You have to go through eight levels of eight levels. The first level starts on the walls in front of the moat of the castle, when you get over it, a thorny path through the moat awaits you and then you can finally enter the castle. In every maze you find yourself in, you have a clear task – to kill all the monsters. When you beat them to the last using bombs, which you place as skillfully as possible so that the monster flies into your trap and explodes together with the bomb, the entrance to the next round will open for you. You will meet a lot of monsters and each one has different abilities, one can fly really fast and another can walk through walls. Fortunately, each round hides some improved feature for you as well. If you manage to get to the Black Villain, you will have a very difficult job ahead of you. You have to kill a lot of his henchmen and that is not easy at all, and only then can you start launching bombs at the Black villain himself, who is protected by a bulletproof shield that needs to be destroyed.

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Game review

One villain (he looks just like you, only he's black) has decided to take your girlfriend, mistress or wife. She could be a mother-in-law, but who would save her what? Well, as I have already revealed, your task is to save a certain fairer sex. The means to do this is Jadin's weapon, which occurs in the game and that is a big black ... bomb! yes, that's the classic of all cartoons. You stroke and kill monsters. After discharging the whole level, one cube will light up, if you haven't found it already and below it is a teleport to the next level. You have the opportunity to try what happens when you put a bomb on that teleport. Quite funny. (At least for whoever is looking at you). And so you continue on and on until you fight your way to where? but still further ... You follow a map, a picture of the castle and its surroundings. Each level has its own specifics, so when you are in the water, you have a crocodile at the enemy. Each level, such as a river, has more levels, which differ only in the size of the playing field. The variety is various special abilities, such as a fire - increases the firepower, or a bomb - you put more bombs ... then lives, speed of movement, detonation of bombs, etc.

The final meeting takes place at the castle. Kill all the monsters first and then enjoy the finals. The enemy is at an advantage because he has cover, sometimes he is injured and sometimes not. Of course you kill him and he breaks. Interesting is the touching outro where it occurs cracked. It's such sweets, romance - don't miss it and handkerchiefs with you ...

Attentive people have found that I wrote as a plus multiplayer. Yes, that's Dyna's main weapon. A huge whirlwind on one computer, fighting for cups and bonus skulls is one of the best the gaming industry has ever offered ... Who hasn't experienced a pumpkin puddle at school, where 30 people squeezed on one computer and cheered on 4 chosen ones who played like they weren't ... 

Reviewed by Anonym – 1. april 2014


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