Die Hard 2

DOS game, 1992

Genre:
Action
Year:
1992
Developer:
Tiertex
Publisher:
Grandslam Video
Perspective:
3rd-person
Theme:
Shooter, Movie

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The game invites players to step once again into the shoes of John McClane, the protagonist from the movie, as he faces off against terrorists at Dulles International Airport. The gameplay in Die Hard 2 combines elements of first-person shooting and adventure. Players navigate through various environments within the airport, which serve as levels in the game. The primary objective is to defeat terrorists and progress through the stages, ultimately thwarting their plot. The game closely follows the narrative of the film, presenting players with challenges and scenarios similar to those experienced by McClane in the movie. …read more

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Game review

The game invites players to step once again into the shoes of John McClane, the protagonist from the movie, as he faces off against terrorists at Dulles International Airport. The gameplay in Die Hard 2 combines elements of first-person shooting and adventure. Players navigate through various environments within the airport, which serve as levels in the game. The primary objective is to defeat terrorists and progress through the stages, ultimately thwarting their plot. The game closely follows the narrative of the film, presenting players with challenges and scenarios similar to those experienced by McClane in the movie.

Players must be quick to react and accurate in their shooting to survive against the waves of enemy terrorists. The game features a range of firearms and explosives, mirroring the diverse arsenal used in the Die Hard film. These weapons can be found throughout the levels or taken from defeated enemies.

Graphically, Die Hard 2 showcases the typical aesthetic of early 90s DOS games. The graphics, while not highly detailed by modern standards, effectively convey the game's action and setting. The first-person perspective immerses players in the experience, giving them a direct view of the unfolding events and heightening the intensity of the shootouts.

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