Alien Syndrome

DOS game, 1989

Genre:
Arcade
Year:
1989
Developer:
SEGA
Publisher:
SEGA
Perspective:
Top-down
Theme:
Sci-Fi / Futuristic
Releases:
MAME 2003 (1986), NES (1988), Amiga (1988), Amstrad CPC (1988), Atari ST (1988), ZX Spectrum (1988), Commodore 64 (1988), DOS (1989)

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Alien Syndrome screenshot 2Alien Syndrome screenshot 3Alien Syndrome screenshot 4Alien Syndrome screenshot 5

PC adaptation of the popular SEGA arcade title, offers players an engaging top-down action experience. The game captures the essence of its arcade predecessor, delivering an addictive gameplay loop that combines strategic weapon use with fast-paced combat against a horde of alien mutants. One of the game's standout features is the two-player co-op mode, which significantly enhances the gameplay by doubling the firepower on the screen. However, players must exercise caution, as the game's weapons are as lethal to your partner as they are to the enemy mutants. This adds an extra layer of strategy and communication when playing in co-op mode, as players navigate through levels filled with deadly adversaries. …read more

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Game review

PC adaptation of the popular SEGA arcade title, offers players an engaging top-down action experience. The game captures the essence of its arcade predecessor, delivering an addictive gameplay loop that combines strategic weapon use with fast-paced combat against a horde of alien mutants. One of the game's standout features is the two-player co-op mode, which significantly enhances the gameplay by doubling the firepower on the screen. However, players must exercise caution, as the game's weapons are as lethal to your partner as they are to the enemy mutants. This adds an extra layer of strategy and communication when playing in co-op mode, as players navigate through levels filled with deadly adversaries.

Alien Syndrome is generous in its arsenal, offering a variety of weapons hidden throughout the levels, including flamethrowers, bomb launchers, lasers, and fireball flingers. Additionally, players can find 'options,' unique attachments that provide rear defense by firing in unison with the player. Despite the array of weaponry, players are limited to carrying one weapon and two options at a time, which can be frustrating but also forces players to make strategic choices about their loadout.

The game is structured around rescuing scientists – referred to as companions – who are scattered across each level. Players must find and rescue a set number of scientists to advance to the next stage, leaving any unreached scientists to a grim fate. This rescue mission becomes increasingly challenging as players progress, with the aliens becoming more aggressive and the scientists harder to locate.

Each level culminates in a confrontation with a grotesquely detailed boss monster, showcasing the game's use of vibrant colors and animations. While the main gameplay features smaller character models and a quarter-scrolling mechanic that can occasionally obscure off-screen dangers, the boss battles stand out for their visual appeal and design.

Despite some minor issues, such as the quarter-scrolling and the friendly fire in co-op mode, Alien Syndrome remains a thrilling journey filled with intense action. The two-player option, in particular, elevates the game, making it a memorable experience for friends to tackle together. The challenge of navigating through the alien-infested levels, coupled with the strategic decision-making required for weapon and option management, ensures that Alien Syndrome holds a special place among the action games of its era. Overall, the game is a thrilling adventure that offers both solo and co-op players a chance to indulge in some classic alien-blasting fun.

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