Windows game, 1997
It is very difficult to write a short (really short) description about one of the most successful role-playing games in computer history, introduced with the tagline "Post-Nuclear Role-Playing Game": Fallout. The game begins with a very impressive intro that briefly shows you the history and the starting points of the game. You will take a look at changing 50-ies: from various scientific researches to the explosion of nuclear bombs in the '60s. With a bomb blast, the story of Fallout begins: nuclear bunkers had only very limited capacity, so only half of the human race survived. You, in the role of the main character, were born after the explosion of the atomic bomb, and yet you have never seen a post-nuclear, outer world yet. Now, the people of your shelter (Vault 13) are facing a new challenge. A chip that produced drinking water is out of the service and so your bunker does not have source of the clean water. You have been chosen as the one that has to resolve the situation, find your way through the unknown wilderness to another shelter and find a suitable replacement. Otherwise all the people in your Vault are gonna die soon, so you must hurry. Soon after you leave the Vault, you will find that it will not be a walk in the park, but you have to deal with the danger of the new world and face various monsters that live out there (huge rats, mutated scorpions, and all other creatures that has survived the atomic blast).
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