DragonStomper

Atari 2600 game, 1982

Genre:
RPG
Year:
1982
Developer:
Starpath
Publisher:
Starpath
Perspective:
Top-down
Theme:
Fantasy, Turn-based

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DragonStomper is a notable game in the history of video gaming, often regarded as one of the earliest role-playing games (RPGs) for a home console. Developed by Starpath, it was designed for use with the Starpath Supercharger, an accessory that expanded the capabilities of the Atari 2600 and allowed for more complex and detailed games. …read more

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Game review

DragonStomper is a notable game in the history of video gaming, often regarded as one of the earliest role-playing games (RPGs) for a home console. Developed by Starpath, it was designed for use with the Starpath Supercharger, an accessory that expanded the capabilities of the Atari 2600 and allowed for more complex and detailed games.

DragonStomper stands out for its ambitious attempt to translate the depth and complexity of traditional tabletop RPGs into a video game format suitable for the Atari 2600. The game is divided into three distinct sections, each representing different aspects of RPG gameplay: exploration, town, and dungeon (the dragon's lair).

In the exploration phase, players traverse a large, open world, encountering various enemies and obstacles. This part of the game focuses on gathering equipment, potions, and other items essential for the later stages. Players engage in simple combat sequences and must manage their health and resources carefully.

The second phase takes place in a town where players can interact with various NPCs (non-player characters), buy and sell items, and heal their wounds. This phase introduces elements of strategy and resource management, as players must prepare for the final challenge.

The final phase involves entering the dragon's lair and defeating the dragon. This part of the game is more combat-intensive and requires players to use the items and skills they have acquired to overcome the dragon and complete the game.

Upon its release, DragonStomper received praise for its innovative approach to the RPG genre. It was recognized for its ambitious design, particularly given the technical limitations of the Atari 2600. The game appealed to fans of RPGs and those looking for a more in-depth gaming experience on the console.

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