SpellCraft: Aspects of Valor

DOS game, 1992

Genre:
Strategy
Year:
1992
Developer:
Tsunami Productions
Publisher:
Asciiware
Perspective:
Isometric
Theme:
Fantasy, Real-time
Releases:
DOS (1992)
Also known as:
Wizard Duel

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SpellCraft: Aspects of Valor screenshot 2SpellCraft: Aspects of Valor screenshot 3SpellCraft: Aspects of Valor screenshot 4SpellCraft: Aspects of Valor screenshot 5

Spellcraft's story begins with the protagonist, Robert Garwin, receiving an urgent letter from his uncle, who wants to meet him at Stonehenge, England. However, when Robert arrives at the scene, no trace of his uncle, on the contrary, an unknown force teleports him to a mysterious realm full of magic called Valoria. Here he learns from the powerful magician Garwayen that he is destined to become his successor and save both the Empire of Valoria and the Empire of the people from the powerful council of magicians. The plot of the game takes place in several worlds, including ours with an alternatively modified history. …read more

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Game review

Spellcraft's story begins with the protagonist, Robert Garwin, receiving an urgent letter from his uncle, who wants to meet him at Stonehenge, England. However, when Robert arrives at the scene, no trace of his uncle, on the contrary, an unknown force teleports him to a mysterious realm full of magic called Valoria. Here he learns from the powerful magician Garwayen that he is destined to become his successor and save both the Empire of Valoria and the Empire of the people from the powerful council of magicians. The plot of the game takes place in several worlds, including ours with an alternatively modified history.

SpellCraft: Aspects of Valor mixes the strategic genre with RPG. You control the game with the mouse. You travel with the hero on the map seen above and you have to explore classically, fight monsters in real-time fights and most importantly collect recipes and ingredients for your spells, your biggest weapon. Ingredients can be combined into a large number of spells. These are divided into several elementary schools, which will also affect the usability in different worlds, so you will often have to adapt the spells to your environment and enemies.

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