DOS game, 1991
Sherlock is a game of logic and deduction. It is your task to determine the locations of 36 blocks, based upon the information available in provided clues. Every puzzle can be solved by using the clues to eliminate possibilities until the location of a specific block can be determined. The game screen is divided in several areas. The top-left area is the puzzle solve board. In the top-right area contain the horizontal or multi-column clues. The bottom row contain the vertical or 1-column clues. Sherlock is a computerized version of logic puzzles, where you're presented with a series of clues that help you to determine the exact locations of all of the images on the playing board. Each row of the playing board contains images of the same type (faces, houses, numbers, fruit, street signs, letters, etc). The computer scrambles the locations of the items in each row (without showing you their locations) and then presents to you a set of graphical clues that describe the positional relationships of different images. You use the clues to deduce where things can't be (and where they HAVE to be) until you know where all of the images are located.
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