Number Munchers

DOS game, 1990

Genre:
Puzzle
Year:
1990
Developer:
MECC
Publisher:
MECC
Perspective:
Top-down
Theme:
Educational
Releases:
Apple II (1986), DOS (1990), Macintosh (1990)

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Number Munchers is a widely acclaimed educational game developed by MECC (Minnesota Educational Computing Corporation). It is recognized for its engaging approach to teaching basic math skills to children.  …read more

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Game review

Number Munchers is a widely acclaimed educational game developed by MECC (Minnesota Educational Computing Corporation). It is recognized for its engaging approach to teaching basic math skills to children. 

The premise of Number Munchers is simple yet effective. Players control a green, frog-like character, the "Muncher," across a grid filled with numbers. The core objective is to munch on numbers that fit a given mathematical criterion, which varies from level to level. These criteria could range from multiples of a certain number, factors of a number, prime numbers, equality, or inequality problems, thereby introducing players to different mathematical concepts in a playful environment.

Each level presents a different challenge, and players must navigate the Muncher across the grid, eating correct numbers while avoiding incorrect ones. The game is not just about identifying the right numbers; it also incorporates elements of strategy and quick thinking. Players must avoid various enemies, like the Troggles, which move around the grid and can eliminate the Muncher if contacted.

Number Munchers excels in making math learning accessible and enjoyable. The game's design ensures that players, typically children, are learning and practicing math skills without the experience feeling like traditional classroom instruction. This approach to learning through play was innovative at the time and contributed significantly to the game's popularity.

The game was widely praised for its educational value and its ability to engage young learners in mathematical problem-solving. It was particularly appreciated in educational settings, where it was used as a tool to supplement traditional math instruction.

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