The Magic Candle: Volume 1

DOS game, 1989

Genre:
RPG
Year:
1989
Developer:
Mindcraft Software
Publisher:
Mindcraft Software
Perspective:
Top-down
Theme:
Fantasy, Turn-based
Releases:
DOS (1989), Apple II (1989), Commodore 64 (1989)

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The Magic Candle: Volume 1 screenshot 2The Magic Candle: Volume 1 screenshot 3The Magic Candle: Volume 1 screenshot 4The Magic Candle: Volume 1 screenshot 5

Magic Candle: Volume 1 is a classic role-playing game (RPG) that has captivated gamers with its intricate world-building and complex gameplay mechanics. This game is revered for its depth and the extensive freedom it offers to players. Set in the fantasy world of Deruvia, the game's plot revolves around the quest to preserve a magical candle that seals the evil demon Dreax within a castle. …read more

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Game review

Magic Candle: Volume 1 is a classic role-playing game (RPG) that has captivated gamers with its intricate world-building and complex gameplay mechanics. This game is revered for its depth and the extensive freedom it offers to players. Set in the fantasy world of Deruvia, the game's plot revolves around the quest to preserve a magical candle that seals the evil demon Dreax within a castle.

In Magic Candle, players embark on a journey across a vast open world, filled with diverse landscapes, from bustling towns to treacherous dungeons. The game stands out for its emphasis on non-linear exploration and interaction with the environment. Players engage with numerous non-player characters (NPCs), each offering unique insights, quests, and assistance. This level of interaction was groundbreaking for RPGs at the time, providing a rich, immersive experience.

Character development is a core aspect of the game. Players begin by choosing a party of adventurers, each with distinct classes and abilities. The game allows for detailed customization of these characters, influencing their skills, attributes, and roles in the party. This level of detail extends to the management of party members, where players must consider factors like food supplies and fatigue, adding a layer of realism to the adventure.

Players can take on various jobs, like farming or mining, to earn money and resources. This aspect adds a simulation element to the RPG experience, encouraging players to engage with the world in diverse ways. The game's open-ended nature, with multiple quests and subplots, offers high replayability. Players can approach the main quest in various ways, and their choices significantly impact the game world and its inhabitants.

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