Dungeon Master

DOS game, 1992

Genre:
RPG
Year:
1992
Developer:
FTL Games
Publisher:
FTL Games
Perspective:
1st-person
Theme:
Puzzle elements, Fantasy, Dungeon
Releases:
Atari ST (1987), Amiga (1988), Apple II (1989), SNES (1991), DOS (1992)

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Dungeon Master screenshot 2Dungeon Master screenshot 3Dungeon Master screenshot 4Dungeon Master screenshot 5

The game that left a whole host of followers and brought real-time combat to computer RPG games. In our latitudes, then - perhaps thanks to this game - this specific type of RPG began to be called "dungeons". In addition to real-time battles, the DM also introduced an interesting magic system based on individual runes, the meaning of which was explained in the game manual. Lord Grey, a wizard of extraordinary ability, made a mistake somewhere in his experiments with a magical artifact called "Power Gem". And so his personality literally split, and his evil self - now known as "Lord Chaos" terrorizes the region. The Power Gem has disappeared and the player's task is to retrieve it and stop Lord Chaos. …read more

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Game review

Who wouldn't know? A whole generation of players grew up on this game ... The first dungeon and one of the first models (from the word idol) of the game industry. At the time when Score monthly reigned and its legendary editors invaded the scene He ...
And now for the game, the point of the game is to get to the end and best survive. In the end, however, Chaos awaits you, so that only the chosen ones will succeed (of course, plus Neo). In the first level you choose 4 people (more like creatures). Of course, you can say that you are a tough guy (tough guy) and go for it yourself, but you will only help the funeral homes to make a profit. Choose carefully, it is best to have two warriors in front and magicians in the back. But your characters will develop anyway, so that's bullshit. There is an altar on the first floor, there you can put the bones of a corpse of a friend who died and it will reappear (it will come in handy, believe me) Mummy. And so on and on when you get to the worms (there are good fireballs for them) and to Chaos himself - you kill him with such a wand

Of course, it's not that simple, the biggest problem is probably the keys ... You are in level 10, for example, and suddenly you don't have a key - popularly speaking: a mess. Fortunately, one multifunctional staircase winds through all the floors (I suspect that one level / about 13? / Will be skipped and then you will return to it using this staircase). There are also a lot of things in the game that are nice, but I didn't come up with. (compass, rabbit paw ...)

I played the game mainly as a magician (charred mummies), but it can also be played as a warrior (chopped mummies). The most important thing is training. At every free moment, it is good to practice cuts, kicks, points, throws and punches just into space, because then you will not have to carry bones to the already mentioned altar ...

I can highly recommend ... 

Reviewed by Anonym – 1. april 2014

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